Sunday :
• Century: Eastern Wonders. More interesting than Spice Road. Well interactive. Lost due to early mistakes.
• Deus. Classic now. Very confrontational. Close finish. 2nd.
• KeyForge. Way too long. Took almost 2h for us two newbies. Lost 0:3 forged key.

Fun day. Baaad performance 😖

Sunday gaming meetup:

• Mangrovia (Eilif Svensson; Zoch, 2014): beautiful, mid-weight 75min game. Super simple worker-placement, mostly majority VPs. Slightly unpredictable w/ 5 players, but nothing to bother. Very good. (pictured)
• Micropolis again. Very straight-forward drafting and set collection. Nice, but unexciting.
• Port Royal incl. expansions. An evergreen. After 50+ plays there is nothing new to discover for me, but it's still fun to introduce it to new folks.

Coal Baron/Glück auf!, Kieslingʼs (of Azul fame) 2013 mid-weight and mid-length worker-placement game. The final round can become a bit mathy while assessing your remaining actions. Other than that itʼs very straight-forward, with an almost “refreshingly classic” feeling. A good one.

First two games of The Quest for El Dorado. Even lighter and a bit more random than I expected. The randomness is fine for how quick it is. It's a good (family) game, but I had hoped for a little more. Will gladly play again y though.

🐜 Micropolis (Bruno Cathala, 2018): A simple set collection game (most of these, a mix of those, this but not that etc.) about building your ant colony in 12 quick rounds. The artwork looks really good (the picture doesn't do it justice), while the miniatures are a little flimsy. There is some player interaction besides the tile drafting, which is nice, but my final verdict doesn't exceed a “pleasant”.

New to me at the con: Dice Settlers. I enjoyed it. The explanation made it more complex than it played in the end. We all followed diff. strategies and finished rather quickly. Not ground breaking, but also not as mediocre as some reviews I heard before made it sound. Hardcore gamers might want to pass on it, but I think the dice bag building and the light 4x feel can still impress people that are not oversaturated by the surge of new games, yet.

Disc World: Ankh-Morpok. Pretty fun with 3 random folks at the con. Just as I don't know their real identities, I also got all of my opponents hidden identities wrong. Still won 😂 Having buildings on the board early (see yellow) sure doesn't hurt. Light-hearted game for those who don't mind some chaos and the quirky theme. Plays in less than a hour.

Solenia. Played the second time. A great family-weight game. Really enjoyed it.

First game of the con. Viroid – a “Pandemic reverse”, save earth by killing humanity, by a very small publisher. An okay experience (for someone who isn't into co-ops that much) which, unfortunately, still looked like a prototype production-wise.

Sunday game group: KeyForge, Solenia, Brass: Lancashire. Yes, yes, and yes! Three very good games, lots of fun! 🗝 ☀ 🚂

Taught two new players Brass: Lancashire. A relaxed and, as usual, fantastic session. 🚂 🇬🇧

Over the weekend I played a bunch of newly avail. Penny Press on BoardGameArena: quick, interactive area control game with an original theme. Like it! Seems the cardboard version is OOP, sells for $100+ in various places.
Offline my son beat me in Wildlands again. I overdo it with risky moves sometimes... 😁

Oldie but a goodie: Port Royal (all-in) with the little one.

Gnomads and The Guild meeting in the caverns. Not as friendly as it might seem.

Played Forum Trajanum. Solid, puzzly, but also Stefan Feld reaching new heights of dryness. Mostly good production. Would prefer the quicker Strasbourg from the same author. 6/10

Not going to Essen doesn't equal not geeking out about new releases, right?

Taught Carson City again. Love it, but, but... this brown scoring marker... that's not mine... no... 😑 🔫 🤠

More first times: Pitchcar (yay!), Bonk (hey!), Knister/Würfel Bingo (k), Catacombs and Castells (eh), and [not pictured] Nimble (meh).

Ugh, this book is sticky. Necronomicon, the card that got me the win in Lovecraft Letter. Is the game fun or stupid, or both?

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