Seems we have a “will only play Terraforming Mars“-player in our group now. I mean, it’s fine and he usually finds people to play with. It’s only a bit awkward that he sits at his half set up TM while everybody else is doing the usual 5 minute what-do-we-want-to-play-today standup.
(Maybe I’m just jealous because nobody is playing my fav game with me ;)

Sunday gaming meetup:

• Mangrovia (Eilif Svensson; Zoch, 2014): beautiful, mid-weight 75min game. Super simple worker-placement, mostly majority VPs. Slightly unpredictable w/ 5 players, but nothing to bother. Very good. (pictured)
• Micropolis again. Very straight-forward drafting and set collection. Nice, but unexciting.
• Port Royal incl. expansions. An evergreen. After 50+ plays there is nothing new to discover for me, but it's still fun to introduce it to new folks.

Introduced K2 to my 7yo. I handicapped myself a little bit (he had to take no "risk tokens" when revealing the most movement points) and … he won! We tied with 17 VP each, but he climbed to the summit first. 🗻 🧗‍♂️

(just drafted+deleted a rant. to each their own, I guess.)


(Not every game in which you place workers somewhere is a worker-placement game. The misuse of that term has increased so much recently, that it’ll become completely meaningless soon.)

Coal Baron/Glück auf!, Kieslingʼs (of Azul fame) 2013 mid-weight and mid-length worker-placement game. The final round can become a bit mathy while assessing your remaining actions. Other than that itʼs very straight-forward, with an almost “refreshingly classic” feeling. A good one.

First two games of The Quest for El Dorado. Even lighter and a bit more random than I expected. The randomness is fine for how quick it is. It's a good (family) game, but I had hoped for a little more. Will gladly play again y though.

As a 2-player game, for a couple (she's the gamer, he rather not too competitive), youʼd recommend: Azul or Patchwork or Targi or ________ ?

🐜 Micropolis (Bruno Cathala, 2018): A simple set collection game (most of these, a mix of those, this but not that etc.) about building your ant colony in 12 quick rounds. The artwork looks really good (the picture doesn't do it justice), while the miniatures are a little flimsy. There is some player interaction besides the tile drafting, which is nice, but my final verdict doesn't exceed a “pleasant”.

I love it when in my BGG subscriptions a new item appears under "Forum: Game XY > Rules" and it is titled "Rules question". Folks!! 🤨

Not sure what to think of Tom Vasel’s review of Brass: Birmingham. I appreciate the effort he put into explaining his point and it’s absolutely okay to not like a popular (and objectively great ;) game. But I still find his arguments regarding loans, the long-term strategy focus, and the card management not really correct. There must be something else that puts him off. (Also Roxley’s graphics desing/production is not “A+”.) 🤷‍♂️

New to me at the con: Dice Settlers. I enjoyed it. The explanation made it more complex than it played in the end. We all followed diff. strategies and finished rather quickly. Not ground breaking, but also not as mediocre as some reviews I heard before made it sound. Hardcore gamers might want to pass on it, but I think the dice bag building and the light 4x feel can still impress people that are not oversaturated by the surge of new games, yet.

Disc World: Ankh-Morpok. Pretty fun with 3 random folks at the con. Just as I don't know their real identities, I also got all of my opponents hidden identities wrong. Still won 😂 Having buildings on the board early (see yellow) sure doesn't hurt. Light-hearted game for those who don't mind some chaos and the quirky theme. Plays in less than a hour.

Solenia. Played the second time. A great family-weight game. Really enjoyed it.

Happy 🎂 cake day, boardgames.social. Too tired to join or even organize our get together on BGA today. Gotta prepare for a trip to a local con tomorrow. Will try to photo-stream a bit. // 💐 @robert

Hero Realms night with my 7yo. We ended in a 1:1 draw and then table talked for probably an hour about CCG/TCGs. And now he's counting the weeks it takes until he can afford a KeyForge deck from his pocket money 😸

🚂 Brass: Birmingham
(1st time, 4-player)

👍 Fantastic game, as its predecessor. Couldn’t tell my favorite yet.
👍 Variable board, random markets
👍 Scout action
👍 Streamlining of some rules
👍 Variable connection points on buildings.
👍 Beer
🤔 Beer transport rules
🤔 Weird production building costs/VP
🤔 Seemed a bit longer than Lancashire
🤔 Some connections "unnatural" long (mechanics over theme, I guess?)
🤨 Market bonuses
🤨 Location pronunciation 💂 🇬🇧

🏁 90/💯

Played 🍇 Viticulture Tuscany Essential Edition 🍷 yesterday. Liked: new board, turn-order change, buildings. Okay: special worker Politician, majority map. Meh: special worker Salesperson. The start was very slow, and I was "blocked" with many good but no great opportunities. Came in last. Sure, there's no reason going back to the basic map, but I was a little disappointed by the boring special workers and the slow start.

Nice that FFG improved the token situation in the upcoming starter sets. Plus the lower price (and nobody cared for the intro decks, right?) make this much more interesting for me.

Played Carson City - The Card Game on yucata.de. I know, it's not the real thing, but sheesh felt it dull. Puerto Rico TCG aka San Juan on the other hand is a lot of fun. And also relatively new on the platform.

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