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Sunday gaming meetup:

• Mangrovia (Eilif Svensson; Zoch, 2014): beautiful, mid-weight 75min game. Super simple worker-placement, mostly majority VPs. Slightly unpredictable w/ 5 players, but nothing to bother. Very good. (pictured)
• Micropolis again. Very straight-forward drafting and set collection. Nice, but unexciting.
• Port Royal incl. expansions. An evergreen. After 50+ plays there is nothing new to discover for me, but it's still fun to introduce it to new folks.

What's up withy other instance, floss.social? Down for anybody else? Having problems accessing it since yesterday. (boost?)

ok, from far away my new profile pic looks like a rubber duck :D

Introduced K2 to my 7yo. I handicapped myself a little bit (he had to take no "risk tokens" when revealing the most movement points) and … he won! We tied with 17 VP each, but he climbed to the summit first. 🗻 🧗‍♂️

The gist is (now without pointing fingers) that I feel that a BG KS backlash is imminent.

(just drafted+deleted a rant. to each their own, I guess.)

which may be a good thing, because the term was misleading to begin with.


(Not every game in which you place workers somewhere is a worker-placement game. The misuse of that term has increased so much recently, that it’ll become completely meaningless soon.)

Coal Baron/Glück auf!, Kieslingʼs (of Azul fame) 2013 mid-weight and mid-length worker-placement game. The final round can become a bit mathy while assessing your remaining actions. Other than that itʼs very straight-forward, with an almost “refreshingly classic” feeling. A good one.

First two games of The Quest for El Dorado. Even lighter and a bit more random than I expected. The randomness is fine for how quick it is. It's a good (family) game, but I had hoped for a little more. Will gladly play again y though.

As a 2-player game, for a couple (she's the gamer, he rather not too competitive), youʼd recommend: Azul or Patchwork or Targi or ________ ?

Fabian boosted

Dismissing books and tv shows because they are “for kids” is something I find very sad. Some of the best stuff is for kids.

The Gruffalo is still a joy to read.
Hey Duggee is the best thing on the BBC.

Go and read the Moomins or something. Stop being so serious and learn to just enjoy things.

🐜 Micropolis (Bruno Cathala, 2018): A simple set collection game (most of these, a mix of those, this but not that etc.) about building your ant colony in 12 quick rounds. The artwork looks really good (the picture doesn't do it justice), while the miniatures are a little flimsy. There is some player interaction besides the tile drafting, which is nice, but my final verdict doesn't exceed a “pleasant”.

You are stealing my time! Make it "Zoob placement question" *at least*. Better: "Are foobared zoobs placed below zingies or above?"

I love it when in my BGG subscriptions a new item appears under "Forum: Game XY > Rules" and it is titled "Rules question". Folks!! 🤨

Not sure what to think of Tom Vasel’s review of Brass: Birmingham. I appreciate the effort he put into explaining his point and it’s absolutely okay to not like a popular (and objectively great ;) game. But I still find his arguments regarding loans, the long-term strategy focus, and the card management not really correct. There must be something else that puts him off. (Also Roxley’s graphics desing/production is not “A+”.) 🤷‍♂️

New to me at the con: Dice Settlers. I enjoyed it. The explanation made it more complex than it played in the end. We all followed diff. strategies and finished rather quickly. Not ground breaking, but also not as mediocre as some reviews I heard before made it sound. Hardcore gamers might want to pass on it, but I think the dice bag building and the light 4x feel can still impress people that are not oversaturated by the surge of new games, yet.

Disc World: Ankh-Morpok. Pretty fun with 3 random folks at the con. Just as I don't know their real identities, I also got all of my opponents hidden identities wrong. Still won 😂 Having buildings on the board early (see yellow) sure doesn't hurt. Light-hearted game for those who don't mind some chaos and the quirky theme. Plays in less than a hour.

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